Changes: Easiest mode now allows ignoring caps and punctuation, and lets you continue after a mistake 5 times (as long as the timer permits). Easy mode ignores caps and allows 3 mistakes. Normal mode allows 1 mistake. Dead creatures are even more dead now. A bit more combat options.
Changes: Changed to a more narrative approach where you are given more feedback and don't need to write the non-combat descriptions. Better tutorial. Minor fixes.
This is so clever! I had seen gifs of it in action during the week but actually playing it is so much more tense than I expected. Mistakes are truly felt and I love how you get to decide how much risk to take. Very effective use of ASCII and colors too!
Thanks, it came out much smaller than my original vision for it, but it has most of the core mechanics (fight by typing obv, difficulty levels, greed-based decisions and stats+score).
I plan to improve on it and make it into a "real game" with progress saving, items, non-combat events etc, maybe even put it on Steam eventually.
The game had a bug that makes the game stop responding with 20% chance, while entering the mountain area. I uploaded the fixed version which makes it a 0% chance instead.
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Version 1.02 released
Changes: Easiest mode now allows ignoring caps and punctuation, and lets you continue after a mistake 5 times (as long as the timer permits). Easy mode ignores caps and allows 3 mistakes. Normal mode allows 1 mistake. Dead creatures are even more dead now. A bit more combat options.
I am so bad at typing on stream. I swear whenn nobvody is watching I do so much beter than you could ever imagine.
Version 1.01 released
Changes: Changed to a more narrative approach where you are given more feedback and don't need to write the non-combat descriptions. Better tutorial. Minor fixes.
Planned in future versions: Easier modes to be more forgiving and allowing no capitalization, no punctuation, and continuing from mistakes.
Basically right now every mode is Nightmare! mode, just with extra time. Stay tuned!
When I try to run this I get errors for two missing DLLs: 'MSVCR120.dll' and 'MSVCP120.dll'
Ack, I think it means you'll have to install the Visual C++ redistributable from here: https://www.sts-tutorial.com/download/credistributable2019
Please tell me if it solves the problem.
New site art, lol.
Hopefully fixed a bug when the game doesn't show right on smaller screens.
This is so clever! I had seen gifs of it in action during the week but actually playing it is so much more tense than I expected. Mistakes are truly felt and I love how you get to decide how much risk to take. Very effective use of ASCII and colors too!
Thanks, it came out much smaller than my original vision for it, but it has most of the core mechanics (fight by typing obv, difficulty levels, greed-based decisions and stats+score).
I plan to improve on it and make it into a "real game" with progress saving, items, non-combat events etc, maybe even put it on Steam eventually.
Hell yeah, go for it!
Lol i’m no good at typing games… but this is a pretty interesting twist. Very creative! Nice work!
Was laughing out loud all the time playing this :-) I guess I need to improve my typing.
It's not very forgiving, in the roguelike tradition, you get six life and it has to last you to the end :)
Thank you for playing my game!
Added a fix which makes the game work on AZERTY keyboards.
Fight by typing is a creative idea, awesome !
The game had a bug that makes the game stop responding with 20% chance, while entering the mountain area. I uploaded the fixed version which makes it a 0% chance instead.
The game is finished! Thank you for playing it!
Feel free to post any and all feedback here.
Day 7 - Update 3
Day 7 - Update 1
Progress Report - Day 6
Progress Report - Day 4
Progress Report - Day 3
Progress Report - Day 2
Progress Report - Day 1